Newsletter โ Issue 005
๐ฅ Headlines
Duelyst, a turn-based strategy game that shut down in early
2020, just got
open-sourced. You can still play on their
staging deployment. It was coded with
Cocos2d-JS, a library merged into
Cocos2d-x, which is now legacy, and got merged into the
cocos-engine, which you can use via Cocos
Creator (are you following? ๐
). Cocos Creator is a
Unity-like cross-platform editor which supports TypeScript and
JavaScript.
Use.GPU (GitLab
repo) is a set of declarative, reactive WebGPU legos by
Steven Wittens. Itโs a standalone
React-like library that uses JSX. Version
0.8 (Hacker News
thread) brings conveniences like scenes and nodes
with matrices, mesh instancing, shadow maps, visibility culling, and a new rendering pipeline.
Learn more.
NYTimes released Vite and Rollup plugins to optimize
3D glTF
assets. By
Don McCurdy and Or Fleisher.
The results of the State of JS 2022 are
available. For a TLDR, check out the tier
list (Fireship
video). A safe bet is still
React + Vite or Next.js, but I
can see Svelte gaining more traction thanks to
SvelteKit this year.
โฌ๏ธ Updates
Drei v9.52 and v9.53 โ Adds <Caustics> and support for
THREE.LineSegments2
in <Line>.PlayCanvas v1.60.0 โ Adds standard material invert for gloss channels and improved WebGPU support, including directional light shadow maps. GLB imports in the Editor are coming soon.
Phaser 3.60 Beta 18 โ Updated Particle System.
Babylon.js v5.42.0
PixiJS v7.1.0
โ๏ธ Content
- ๐ฌ
Cocos Creator Gets a Major Upgrade by Gamefromscratch.
- ๐ฌ
Porting Unreal Scenes to Browser with PlayCanvas by Leonidas Maliokas.
- โ๏ธ
RTS Devlog #8: How To Beat Lag (Construct engine) by Ashley Gullen
- โ๏ธ
Rendering 100k spheres, instantiating and draw calls by Daniel Velasquez.
โจ Games & Demos
- ๐ฎ
Summer Afternoon by Vicente Lucendo. A very charming and relaxing multiplayer experiment. ๐
- ๐ฎ
Keyboard Heroes by console_buche. Guitar Hero meets speed typing. ๐ค
- ๐ฎ
Candy Riot by Long Story Short Games. A cute and spooky game that came out for Halloween. ๐
See more on the โจ Games & Demos page or ๐ฎ WebGamer.io.
๐ฌ From our Discord
We had our second Discord video meetup on January 12th:
Renegade Lab Studios presented Exiles, their upcoming multiplayer futuristic vehicular combat game.
Anslo explained the procedural terrain generation techniques used in Slow Roads.
- Trezy presented his upcoming Debug puzzle game (custom engine), based on his js13k 2020 game: Not Found.
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