Newsletter โ€“ Issue 014

๐Ÿ“† 2023-04-13

๐Ÿ”ฅ Headlines

WebGPU WebGPU ships in Chrome 113 (currently in the Beta channel). This release marks a new era for GPU-accelerated graphics on the web. Three.js Three.js, Babylon.js Babylon.js, and PlayCanvas PlayCanvas all have some initial support for WebGPU, but expect a bumpy road if you want to support both WebGL and WebGPU, considering that WebGPU uses WGSL instead of GLSL for shaders. The transition will be rough, but the future is bright!

Phaser Phaser 3.60.0 is out! This massive update has been in the works for over a year. It also marks the 10th anniversary of the first Phaser release on GitHub on April 12th, 2013. The most recent beta versions include the Timeline class and a Matter.js v0.19 update. Check out the complete Changelog of this major update!

Anslo shared his thoughts on JavaScript game development and explained some of the performance optimizations and techniques used in Slow Roads in an excellent tech article on Googleโ€™s web.dev website.

We are one step closer to The Matrix scenario with this paper of a simulation involving 25 AI-driven characters hanging out in a virtual town. Watch the replay while wondering who is currently watching yours.

๐Ÿ›  Tools & Updates

๐ŸŽฌ Videos

โœ๏ธ Articles

๐ŸŽฎ Games

We need more web games! Join the ๐Ÿ“ Open Jam โ€“ April 2023 on Discord and build something cool this month!

โœจ Demos

See more on the โœจ Games & Demos page or ๐ŸŽฎ WebGamer.io.

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