Newsletter โ€“ Issue 013

๐Ÿ“† 2023-03-30

๐Ÿ”ฅ Headlines

We are doing an open-source game jam! Head to ๐Ÿ“ Web Game Dev Open Jam โ€“ April 2023 to learn about the event, join the itch.io jam, spread the word, and get ready to make some cool browser games in April! ๐Ÿš€

Here are some highlights from GDC 2023: Unreal Engine Epic Games announced Fab.com, a new multi-engine marketplace for digital assets that unifies Quixel, Sketchfab, Unreal Engine Marketplace and ArtStation Marketplace, and the Unreal Editor for Fortnite, a version of Unreal that can create and publish experiences directly to Fortnite. It uses Verse, Epicโ€™s new programming language. Unity Unity teased some AI integration, and here is a Unity Roadmap video by Code Monkey. Sonniss released 44GB of free samples for game audio (video explanation).

WebGL WebGPU On the web front, a live WebGL + WebGPU Meetup (event page) took place at GDC! It included presentations of ShaderFrog (timestamp) by Andy Ray, Cocos Cocos Creator (timestamp) by Huabin Ling, WebGL Shader Pixel Local Storage (timestamp) by Chris Dalton, and Unity Unity + WebGPU (timestamp) by Mark Watson.

Safari 16.4 is out! The most relevant features for us are:

๐Ÿ“ A mathematical breakthrough happened: the first ever aperiodic monotile called the hat has been discovered. It is a single shape that tiles a plane, but never periodically โ€“ meaning it cannot be translated to align with itself. This pattern might have interesting applications in game development, who knows! Here is a Veritasium video about infinite patterns covering the Penrose tiling (which is made of 2 shapes combined).

๐Ÿ›  Tools & Updates

๐ŸŽฌ Videos

โœ๏ธ Content

๐ŸŽฎ Games

โœจ Demos

See more on the โœจ Games & Demos page or ๐ŸŽฎ WebGamer.io.

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