Newsletter โ€“ Issue 011

๐Ÿ“† 2023-03-01

๐Ÿ”ฅ Headlines

React Three Fiber Douges released TRIPLEX, the React Three Fiber editor that saves scene changes back to source. See the introduction video for a demo. TRIPLEX is a standalone server that runs alongside your project and is therefore compatible with any bundler and framework, including Next.js and Remix. Run npx @triplex/run init in a new folder to give it a try! Note that there is also the react-three-editor, which is currently a plugin for Vite.

Ambient was released (blog post). It is a multiplayer game engine powered by Rust, WebAssembly, and WebGPU. It features a GPU-driven physically-based-rendering engine, PhysX-powered physics, a React-like UI system, spatial audio with composable filters, platform-independent user input, and more. If you are interested in game development in Rust, check out this websiteโ€™s new ๐Ÿฆ€ Rust Game Dev page!

WebXR Three.js Meta open-sourced Project Flowerbed, their WebXR showcase game (repo). They also published a very in-depth article containing many workflow and performance tips useful for any WebGL game. It complements nicely their previous WebXR talk at Meta Connect about Flowerbed. David Heaney wrote an article about how Project Flowerbed and Above Par-adowski prove WebXR can be used for full VR games.

SwissGL (demo) is a minimalistic wrapper on top of the WebGL2 JS API by Alex Mordvintsev. It is an early-stage experiment at Google but is not an officially supported Google product at the moment.

๐Ÿ›  Tools & Updates

โœ๏ธ Content

โœจ Games & Demos

Bonus: PSA - Do not use the Red Cross in your game

See more on the โœจ Games & Demos page or ๐ŸŽฎ WebGamer.io.

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